ARYAN JAINGAME DEVELOPERLet’s talk ↗

UNITY DEVELOPER · INDIE GAME MAKER

Building worlds.
Crafting play.

I’m Aryan. I turn ideas into responsive gameplay,
thoughtful systems, and worlds worth exploring.

UNITY / C#2D & 3D · MULTIPLAYER · AR OPEN FOR FREELANCE
WORLD 001 ORIGINAL PORTFOLIO ART
SCROLL TO EXPLORE ↓
GAMEPLAY PROGRAMMINGINTERACTIVE WORLDSMULTIPLAYER SYSTEMSUNITY DEVELOPMENT

01 / PROJECT ARCHIVE

Made to be played.

Experiments, systems and worlds.
Take a look inside the build.

Project footage from my original portfolio. Select a project to watch the full recording.

02 / BEHIND THE BUILDS

A developer’s mind.
A player’s instinct.

Aryan Jain · Senior Unity Developer

I’m a Unity game developer and gameplay programmer with a Bachelor’s degree in Game Design from Artemisia College of Arts. I build interactive experiences for PC and mobile, from 2D and 3D games to multiplayer worlds and AR applications.

My work spans MMORPGs, fighting games, motorcycle games, platformers, hyper-casual titles and interactive educational games. I focus on responsive controls, modular C# architecture, smooth gameplay and clear communication.

Read my full bio +

My toolkit includes advanced player controllers, combat systems, enemy AI, character abilities, physics, state machines and gameplay systems. I work with Photon and Mirror for multiplayer development, and Unity AR Foundation for augmented reality.

I also build interactive interfaces, animations, progression systems and level mechanics, with attention to performance and maintainability across mobile and PC.

I’ve contributed to projects at Carina Softlabs, BR Softech and Assert InfoTech. Alongside my professional work, I’m building DARK, my own atmospheric game where light is your lifeline.

I’m open to freelance projects, contract work and longer collaborations with indie developers, startups and studios. From a prototype or custom mechanic to multiplayer integration, debugging and optimization, I’m happy to discuss where I can help.

UNITY & C#PHOTON / MIRRORAR FOUNDATIONPC & MOBILE
Explore my experience ↓
DEVELOPER PROFILEAVAILABLE FOR PROJECTS
Aryan JainPLAYER / DEVELOPER

Aryan Jain

SENIOR UNITY DEVELOPER AT ASSERT INFOTECH

PRIMARY TOOLKITUnity + C#
BASED INIndore, India
EDUCATIONGame Design · 2021–2025
AVAILABILITYFreelance & contract
BUILD. PLAY. REFINE.↗

03 / EXPERIENCE LOG

Built through
real experience.

View LinkedIn profile ↗
OCT 2026 — PRESENTSenior Unity DeveloperAssert InfoTech · Full-time · Jaipur, on-site+

Developing an interactive educational game for children, focused on vocabulary, pronunciation, speaking skills and early language development.

  • Visual and audio-based vocabulary modules and speech-focused activities.
  • Level progression, challenges, rewards and gamified learning systems.
  • Child-friendly interfaces, responsive navigation, animations and interactive feedback.
  • Reusable C# architecture for scalable content and optimized performance.
UNITYC#EDUCATIONAL GAMESUI/UX
JUL 2026 — OCT 2026Unity DeveloperBR Softech Pvt. Ltd. · Full-time · Jaipur, on-site+

Developed and contributed to fighting, racing, platformer and hyper-casual games in Unity.

  • Fighting systems with combos, character animation, hit detection and responsive controls.
  • Motorcycle gameplay with traffic AI, bike controls, collisions and progression.
  • Two platformer experiences with movement, enemies, obstacles and level progression.
  • Two hyper-casual games with interactive mechanics and increasing difficulty.
  • Gameplay optimization, UI systems, debugging and modular C# architecture.
APR 2026 — JUL 2026Career break
JUN 2025 — APR 2026Unity DeveloperCarina Softlabs Inc. · Full-time · Indore, on-site+

Professional Unity development experience using C#, game development and gameplay programming.

JUL 2021 — JUL 2025Bachelor of Game DesignArtemisia College of Arts · Game Design+

Formal education in game design, supported by hands-on work with Unity and Unreal Engine.

04 / CAPABILITIES

From first input
to final polish.

Hands-on development across
the systems that bring games to life.

⌘

Gameplay & systems

Player controllers, combat, enemy behaviour and mechanics built around the feel of play.

CONTROLLERS / COMBAT / AI
◈

Connected experiences

Multiplayer gameplay with Photon and Mirror, plus AR experiences with Unity AR Foundation.

MULTIPLAYER / AR

Interface & atmosphere

Menus, inventory systems, visual effects and lighting that support the game’s identity.

UI / SHADERS / VFX

THE LOADOUT / TOOLS & SPECIALITIES

The tools behind
the experience.

Practical tools. Different genres.
One focus: how the game plays.

Daily toolkit

Development, programming and version control.

UUnityC#C#P4PerforceGitGit

Systems & integrations

Connected gameplay and interactive applications.

PhotonMirrorAR FoundationUI / UXShaders & VFXGameplay architecture

WORLDS I WORK IN

From platformers to
interactive applications.

2D games3D gamesPlatformersMetroidvaniaHyper-casualFightingRacingMMORPGSimulationUnity-based appsAugmented realityEducational gamesPC & mobile

AVAILABLE FOR FREELANCE

Your next game.
Let’s build it.

A prototype, a new feature or the last bit of polish.
Tell me what you’re working on.

Start a conversation ↗

CONTACT / LET’S TEAM UP

Make the next
move together.

Indore, Madhya Pradesh, India · Open to freelance and contract projects